2011-05-20
From 2011DnDIronhedgeBridge
Day 14
- The Wizard's Tower returns, seemingly intact.
- The party are contacted by Ti'lor, the water mage, who is now able to assist us in getting rid of the water elemental.
- We go to the circle and set about using the Blue Book of Elemental Summoning to summon the water elemental.
- We get a fire elemental instead, someone has been messing with the book.
- Via trial and error we manage to get a small water elemental who brings the larger one back to the chamber.
- Lots of water, Harold is mildly perturbed.
- We try to convince it to go rain on the Norwynn Army.
- When it finds out we are enemies of Norwynn it tries to drown us.
- We teleport out of there.
- Now we know it's name and are able to summon it properly.
- It cannot disobey it's previous master but we convince it to take us to it's master when it is summoned again.
- If we kill the other master, it will obey our requests (ie. go home).
- Water elemental summoned.
- Elemental carries 3/4 of the party in it.
- Harold chooses to walk.
- Taken to house outside town.
- Party explodes into cellar to find Tal
- Tal finds himself without kneecaps due to a case of dwarven warhammer.
- Water elemental goes home, Tal goes to the dungeons, party gets loots!
- Tal is interviewed in the Room Where No-one Asks About How Questions are Asked.
- Tal is from Draccliff, contracted to provide magical services for Aslynn.
- Tal is shocked Vergha is dead. Is this a ruse?
- Tal implies Serren is somehow involved in her husband's death.
- The water elemental was summoned from the vineyard.
- Other elementals were summoned from Ajar's house.
- Tal found out about the circle at Ajar's house from a mysterious man in the pub.
- Party goes shopping in preparation for a trip up north.
Day 15
- Set off for the north early in the morning.
Day 16
- Reach Estergate Forest.
- Inform the mayor of the invasion and tell him to get his people moving south.
Day 17
- Meet up with a group of refugees and the town guards we took with us the first time.
- Get a handful of locals to act as guides and trackers so we can track down the enemy.
Day 18
- We locate the camp of a Norwynn patrol.
- We attack them as they break camp with predictable results.
- We find out where the army is and conceal ourselves in enemy uniforms.
- Somehow we manage to get past the guards and into the enemy camp.
- We report to Rodose, a Norwynn nobleman and one of the four nobles leading the army.
- He's very excited that we 'came across some refugees and fought them'
- From various clues, we deduct that the invasion is simply to annex the north of Ostvale and that after taking Ironhedge bridge, they will stop.
- Tharo and Culain go to Aeslynn's tent.
- It's Culain's son!
- And his wife!
- And she doesn't remember him!
- Tharo and Faria go off to sabotage the baggage train.
- Harold and Culain try to put Culain's psyche back together.