2011-07-29

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Day 24 & 25

  • With assistance from the militia, guards and civilian craftsmen, the new ditch is fortified.
  • A 8' palisade wall is constructed from houses near the now absent length of wall.
  • A 3' Firing step is constructed behind the wall.
  • The ditch walls are hardened using magiks provided by Leris.
  • Stakes are hammered into the bottom of the ditch to a height of 3'. The stakes are then sharpened.
  • The ditch is filled with 4' of water.


  • The guard is arranged into four groups and a reserve group.
  • Each group garrisons a length of wall in three 7 squad shifts. (On Duty, At Rest, Reserve).
  • The remaining nine groups wait at the casualty clearing station in the rough centre of the northern part of town.


  • Tharo commands the defenders from Sparrow's tower to one third of the way along the palisade including Keeper's Gate.
  • Culain commands the defenders on the rest of the pallisade to one tower past Lord's Gate.
  • Harold commands the rest of the wall including Cornice and Wukorm Gate.
  • Faria commands the clerics and healers at the casualty clearing station.

Day 26

  • The main enemy army approaches and immediately launches a probing attack against the walls.
  • This attack is defeated in short order.
  • The rams are sabotaged and used to clog the access to the gates.


  • The enemy put in another attack targeting the selected gates.
  • The manage to damage Wukorm Gate but are repelled before they can destroy it.
  • Minor repairs are done.


  • The enemy put in another attack just after dark.
  • They manage to damage Wukorm gate further as well as denting Keeper's Gate.
  • The attacks are lent weight by Royal Guardsmen who prove to be more than a match for our heroes in single combat.
  • The attacks are pushed back at some cost.
  • The wreckage of the rams are used to construct barricades in front of the gates to make it difficult for the attackers.
  • The damaged gates are shored up but Wukorm isn't looking good.


Day 27

  • The enemy launch a concerted attack and succeed in breaking Wukorm Gate open.
  • The initial assault through the broken gate is defeated but is reenforced by a Royal Guardsman who causes large losses amongst the guards.
  • The last of the assaulting party is defeated but now there is a serious hole in the towns defences.


  • Since the start of the battle, the town guard has seen nearly 25% losses but has a Kill:Loss Ratio of around 8:1.
  • At this rate, we may be in a spot of bother.