Episode 6

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Carousing - Unwanted Guests - Altercations - A Duel - A Fire - Monkey Business

Episode 6 - Mischief and Mayhem

  • After dinner at the mercenary encampment, Oboreta is invited to do a show.
  • The audience is a bit drunk and quite rowdy.
  • She assents, lays out a tip jar and begins.
    • Mercenary A: "Take it off!"
    • Oboreta: "You clearly don't understand the concept of a burlesque show do you?"
  • Oboreta opts for a tasteful but classy show.
  • The crowd clamours for more.


  • River returns to the house bungalow by the river.
  • A group of peasants has set up in the living room.
    • River: "What are you doing in my house?"
    • Peasant A: "It was here, no one was here, so we moved in."
    • River: "Please leave."
    • Peasant B: "No."
    • River: "But it's my house!"
    • Peasant A: "But we've been in this house for three generations. That there is my pappy, that's my grand pappy, and here's me. Three generations under this same roof!"
    • River: "Just go."
  • River eventually offers to make them a new house so they'll go live there instead.


  • One of the mercenaries spots Wind Follower smoking his drug of choice.
  • The merc wants to know if Wind Follower can spare any for a friend.
  • Wind Follower says that he does not.
  • Mercenary B: "C'moooooon"
  • Wind Follower: "I've smoked the whole pouch mate."
  • Mercenary B: "... How are you not dead?"
  • Wind Follower: "Years of experience lad."
  • The mercenary decides that Wind Follower is lying and threatens him with a sword.
  • The Dragonlord notices this and instructs the merc's superior officer to stop it from escalating.
  • Some on-duty mercs start to drag their compatriot away.
  • Wind Follower decides to have some fun.
  • Is it fun spelt M U R D E R?
  • What follows is a series of provocations from both parties leading up to the challenge to a duel on the morrow.


  • Oboreta's audience starts getting handsy.
  • No touching!
  • Oboreta reminds them that she killed several ghosts with a hair pin.
    • Mercenary A: "But we're not ghosts, so it's fine right?"
  • The disrespectful merc gets a slap to the face.
  • Oboreta gathers her stuff and makes to leave, the show is over.
    • Oboreta: "This is what you get for breaking the rules."
  • The mercenaries don't like that answer.
  • In a quite shocking display of impropriety, they abscond with her top.
  • Oboreta does, however, manage to extract herself from the situation before it can get worse.
  • The Dragonlord, when she finds out, expresses that she expected better from her troops but does not dole out meaningful punishment.


  • In the morning, the combatants gather for the duel.
  • The Dragonlord is concerned that it will not be a fair fight, so imposes various restrictions on it.
  • The aggrieved parties reject those rules and decide on some of their own, to wit - punches only.
  • The Dragonlord reserves the right to step in if she deems it necessary.
  • Wind Follower and the Mercenary trade crappy blows until Wind Follower delivers a decisive punch, knocking out his opponent.


  • All present leave for breakfast.
  • The smell of smoke fills the tent, and it's not the toast burning!
  • The tavern is on fire!
  • The Dragonlord adds her troops to the bucket chain and takes charge of the scene.
  • Carver runs in to the burning building to save the villages trapped inside.
  • Oboreta runs in to the burning building to save her possessions trapped inside.
  • Carver saves two people (but also causes part of the tavern to collapse).
  • Oboreta saces her stuff but is hurt when she dives out a window.


  • A group of youths are sitting on a bench watching the fire with glee.
  • One has a marshmallow on a stick.
  • The Dragonlord detaches some of her troops to arrest the youngsters.
  • River lays in to them, berating them for setting fire to the tavern.
  • They do a very bad job of pretending it wasn't them
  • The youths refuse to tell River why they did it.
    • Wind Follower: "Would you tell me?"
    • Youth A: "No, you're a creepy person in a hooded cloak."
  • Harsh but fair.
  • Their leader, Jim eventually spills that he wanted to toast marshmallows so he lit a fire.


  • Oboreta goes off in search of a drink.
  • Unfortunately, the tavern burnt down.

Beer.jpg


  • River hears giggling and the jangling of bells.
  • Using his sorceror's sight, he spies five legged monkeys on the roofs of surrounding buildings.
  • The monkeys all have a pair of clanging instruments.
  • Ascending on his cloud, he tries to talk to them.
  • Unfortunately, there is a language barrier.
  • Eventually, with much sign language, the following information is gleaned.
    • They are spirits of mischief.
    • They caused all this because it's their job.
    • They were forced to the village against their will.
    • They were forced here by their master who is probably a fair folk.
    • The barbarians also work for their master.
    • There are more attacks to come.
  • River tells them to get out and, if they come back, he'll destroy them.
  • This is not an empty threat.


  • It should also be noted that the monkeys like to throw spectral poop.
  • This causes several misunderstandings among the party members.


  • A plan is made to lure the bandits out of the woods with a fake caravan.
  • The cavalry, concealed by the rolling terrain, will then ride them down.